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Programming a Multiplayer FPS in DirectX
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Competition Winner Screenshots
Posted on Tuesday, March 14 @ 18:03:39 CST by
Vaughan
Once again, congratulations to Chris Bate for winning the Programming a Multiplayer FPS in DirectX competition. Below you can see a few screenshots from his submission. Clicking on a screenshot will open a larger version in a new window.
The main menu.
In game physics in action.
Some new weapons, effects and a new scene.
Blood and ejecting brass with particle physics.
Zooming in on an unsuspecting victim.
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v1.3 Source Code Update Available
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