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v1.3 Source Code Update Available
Just a quick note to let everyone know that the v1.3 Source Code Update is finally available. This new update is an accumulation of all previous updates, plus more fixes and features. This includes some significant performance improvements to the scene manager, as well as a complete C# and Managed DirectX port thanks to James Herron.
You do not need the previous v1.1 or v1.2 source code updates. Just copy the Source directory from your CD-ROM and then apply the appropriate v1.3 update for your printing. After applying the update, remember to read the Update.txt file, which contains important information about the update.
To grab the update, just head over to the downloads section. For more information about this update, check out this thread on the forums.
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Posted by Vaughan on Tuesday, May 09 @ 04:53:37 EDT
(Read More... | Score: 5) |
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Second & Third Place Screenshots
A number of people have requested to see some screenshots of the second and third place winning entries from the Programming a Multiplayer FPS in DirectX competition. So here they are.
Clicking on a screenshot will open a larger version in a new window.
2nd Place Entry
2nd Place Entry
3rd Place Entry
3rd Place Entry
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Posted by Vaughan on Wednesday, May 03 @ 08:44:29 EDT
(Read More... | Score: 0) |
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1st Place Game Download
Once again, congratulations to Chris Bate for winning 1st place in the Programming a Multiplayer FPS in DirectX competition.
Chris put in a lot of effort and now you can see why he was selected for 1st place. Just head over to the downloads section and check out his submission.
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Posted by Vaughan on Monday, April 03 @ 06:33:06 EDT
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Competition Winners Selected
After a long and gruelling debate over the competition entries, the three winners have finally been selected. They have been contacted to confirm their details before the announcement is made public.
If you entered the competition, please check the email address you registered with us. If you have received an email entitled "Top Three Finalists" then you are one of the winners. Please reply to this email with the required details.
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Posted by Vaughan on Tuesday, February 28 @ 16:42:24 EST
(Read More... | Score: 0) |
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Feeback Form Fixed
There seems to have been a problem with the email system relating to the Feedback form. Therefore, if you have tried to send in feedback via this form in the last six months, you will probably have not received a reply, since the feedback was never received.
The problem has since been resolved, so feel free to send in any comments via this form now.
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Posted by Vaughan on Tuesday, February 28 @ 16:11:47 EST
(Read More... | Score: 0) |
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Competition Closing Soon
After 12 months (including a two month extension), the Programming a Multiplayer FPS in DirectX Competition is finally coming to a close in less than 24 hours.
For all those who have registered for the competition, you should have received an email by now with instructions on how to upload your submission. If you have not registered, but want to, it's not too late yet. Just send your registration form in as soon as possible.
Good luck to all those who have entered and stay tuned over the coming weeks when we announce the winners!
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Posted by Vaughan on Tuesday, January 03 @ 23:49:22 EST
(Read More... | Score: 0) |
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Competition Extended!
Due to popular demand, the competition period has been extended by two months. The competition was supposed to run for 12 months, so this will account for the almost two months of lost time due to publishing delays.
The new closing date is now 11:59PM Eastern Standard Time (U.S.) on 4th January, 2006. Please refer to this thread for more details.
So for those who have only just bought their copy of the book, you still have time to get your entry in and have a chance at winning some great prizes.
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Posted by Vaughan on Sunday, October 23 @ 19:50:40 EDT
(Read More... | Score: 0) |
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v1.2 Source Code Update Available
For those who have not yet noticed, the v1.2 Source Code Update is available. Please note that you will first need to download and apply the v1.1 Source Code update for your printing. After applying the update, remember to read the Update.txt file, which contains important information about the update.
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Posted by Vaughan on Sunday, October 23 @ 19:49:36 EDT
(Read More... | Score: 0) |
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